This game is really awesome, I am currently working to port this game to retro arm linux-based handhelds via portmaster and I am wondering if you are okay with the distribution of the game via Portmaster. You may visit the project at https:/portmaster.games.
I understand from the GitHub that the game is open source but am wondering if you are okay with the distribution and perhaps we can link user to here or steam if they do want to support you guys :)
Hey, sorry I couldn't respond earlier. Of course you can distribute it via Postmaster! Please, do put a link to Steam and/or the Nintendo Switch eShop as well if you can, the more people playing this game, the merrier!
When the game launched on Steam last year, we made a couple of posts on Reddit to market the game, usually Godot, Linux and other FOSS related communities, or maybe some Brazillian communities as well. A guy from Pineapple Works contacted me there asking if we would like the game ported. They handled the porting process completely. As far as I know, you need contract with Nintendo, in which they send you a dev kit and their SDK and you're under NDA to not share it. They basically made their own Godot export template, and maintain a Godot branch as well. You can contact them if you want more information!
Hey! Amazing game, and super happy to see that as an Open Source project! I've just got to know that you will be on Nintendo Switch early this January 2021! Kudos on that!! I have wish-listed your game there ;)
Btw, do you plan to have "Godot Engine" splash screen on the Nintendo Switch version?
Hey, thank you for your kind words! It means a lot to us! So, about the splash screen, it isn't us, the original creators, who are doing the porting, it's the folks at Pineapple Works that worked on it. Judging by how they approached us wanting to get Godot games on the Switch and that they love the FOSS community, I really doubt they're gonna take it off.
That is really nice, Rafa! Would you mind if I bother you on Twitter DM? I'd like to chat a little bit about how you approach game dev in general and the publishing part as well. I am following you there now, so if you follow me we can communicate :D My handle: @raphaklaus
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Hellos,
This game is really awesome, I am currently working to port this game to retro arm linux-based handhelds via portmaster and I am wondering if you are okay with the distribution of the game via Portmaster. You may visit the project at https:/portmaster.games.
I understand from the GitHub that the game is open source but am wondering if you are okay with the distribution and perhaps we can link user to here or steam if they do want to support you guys :)
Hey, sorry I couldn't respond earlier. Of course you can distribute it via Postmaster! Please, do put a link to Steam and/or the Nintendo Switch eShop as well if you can, the more people playing this game, the merrier!
Awesome and will link to the various places to support you guys on the markdown :)
rafial good job its a great game has it been updated recently
Hey, thank you! It's been a couple of months since the last patch.
I would love to pick your brains on how you guys ported this on the Switch!
When the game launched on Steam last year, we made a couple of posts on Reddit to market the game, usually Godot, Linux and other FOSS related communities, or maybe some Brazillian communities as well. A guy from Pineapple Works contacted me there asking if we would like the game ported. They handled the porting process completely. As far as I know, you need contract with Nintendo, in which they send you a dev kit and their SDK and you're under NDA to not share it. They basically made their own Godot export template, and maintain a Godot branch as well. You can contact them if you want more information!
Awesome, thanks for getting back to me! :D
Hey! Amazing game, and super happy to see that as an Open Source project! I've just got to know that you will be on Nintendo Switch early this January 2021! Kudos on that!! I have wish-listed your game there ;)
Btw, do you plan to have "Godot Engine" splash screen on the Nintendo Switch version?
Hey, thank you for your kind words! It means a lot to us! So, about the splash screen, it isn't us, the original creators, who are doing the porting, it's the folks at Pineapple Works that worked on it. Judging by how they approached us wanting to get Godot games on the Switch and that they love the FOSS community, I really doubt they're gonna take it off.
That is really nice, Rafa! Would you mind if I bother you on Twitter DM? I'd like to chat a little bit about how you approach game dev in general and the publishing part as well. I am following you there now, so if you follow me we can communicate :D My handle: @raphaklaus
Btw, you are Brazilian too! :D